![]() ![]() ![]() The network will detect that only I have such a changed value and no one else because I changed it on my computer.īUT here is where it gets complicated, if the game does check all our files to see if it is synced then it means that all of us are receiving all the game data on a nano second basis to see if we all are synced. I'm assuming the game, checks EVERYONES lets say 3v3 game, the game checks everyones files if the values match right? So if I set my villie to gather 10X the normal rate. I'm doing a comp sci degree and lately I been wondering, how does aoe 3 detect that someones game values are different than the entire game that is 'synced' and thus makes the game go out of sync.įor example you all heard the unlimited resource hack that works for single player offline mode, but if you try it in multiplayer the game goes out of sync. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |